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Radical Dept., Inc. designs, manufactures and markets hardware and software for responsive urban living space to unique needs of human activity, environmental conditions, and market dynamics. The company designs and sells a variety of renovation and extension solution to transform traditional housing unit into smart homes with a subscription service to manage them effortlessly.

radical department sculpts

futuristic places and products

with radical technologies

We Build Places Radically

We designs, manufactures and markets hardware and software for responsive urban living/working space unique needs of human activity, environmental conditions, and market dynamics. We imagine and prototype radical solutions to enable architect to not only sculpt the form of the space, but also program the weather inside.

We Envision Products Radically

We design and make product to envisage a future that appliance goes beyond cold lifeless machines to becomes a companion with us.

Twinkle - a flying lighting companion



We Design Wearable Radically

We design wearables and devices for immersive art and gaming experience in virtual, augmented and physical reality.
We use speculative design to defamiliarizes and questions the habitual ways in which we interpret, operate, and understand the visual world intervened by digital media.



We Invent Tools Radically

We are alumni of Neil Gershenfeld's and MIT CBA‘s world renowned How to make (almost) anything , and How to make something that makes (almost) anything class, that gave birth to world leading fabrication company like Formlab, Bantam Tools and ShaperTools. We build our own lab to support us to continue building almost anything. We also reinvent hand modeling by creating Sonicutter.


We are the experts.

We come from one of the leaders in sensor networks and interactive features in smart living and working spaces. We are alumi of the 2 most prestigious schools in the world. We worked for Apple, Google and Airbnb.